How Screen Time and Green Time May Affect Youth Psychological Outcomes

Summary: Allowing children to embark on some “green time” and providing access to nature could help buffer the negative consequences on mental and physical health associated with screen time.

Source: PLOS

Less screen time and more green time are associated with better psychological outcomes among children and adolescents, according to a study published September 2 in the open-access journal PLOS ONE by Tassia Oswald of the University of Adelaide, and colleagues.

The prevalence of mental illness among children and adolescents is increasing globally. Technological developments in recent decades have increased young people’s engagement with screen-based technologies (screen time), and a reduction in young people’s contact with nature (green time) has been observed concurrently. This combination of high screen time and low green time may affect mental health and well-being. But research investigating the psychological impacts of screen time or green time typically considers each factor in isolation and fails to delineate the reciprocal effects of high technology use and low contact with nature on mental health and cognitive outcomes. To address this question, Oswald and colleagues analyzed the findings of 186 studies to collate evidence assessing associations between screen time, green time, and psychological outcomes (including mental health, cognitive functioning, and academic achievement) for children and adolescents.

This shows a brain made up of words
Word cloud of the language used to conceptualise and measure ST and GT in the included studies (ST = 114 studies; GT = 58 studies; Both = 14 studies). Image is credited to Oswald TK, et al (2020); PLOS ONE.

In general, high levels of screen time appeared to be associated with unfavorable psychological outcomes, while green time appeared to be associated with favorable psychological outcomes. Young people from low socioeconomic backgrounds were underrepresented in the literature overall and may be disproportionately affected by high screen time and low green time, making this a priority group for future research. However, additional longitudinal studies and RCTs are needed to determine whether decreasing screen time and increasing green time would improve psychological outcomes. According to the authors, preliminary evidence suggests that green time could potentially buffer the consequences of high screen time, meaning nature may be an under-utilized public health resource to promote youth psychological well-being in a high-tech era. Investment in more rigorous research is needed to explore this.

Oswald adds: “This systematic scoping review highlights that nature may currently be an under-utilised public health resource, which could potentially function as an upstream preventative and psychological well-being promotion intervention for children and adolescents in a high-tech era. However, robust evidence is needed to guide policies and recommendations around appropriate screen time and green time at critical life stages, to ultimately ensure optimal psychological well-being for young people.”

About this psychology research article

Source:
PLOS
Contacts:
Press Office – PLOS
Image Source:
The image is credited to Oswald TK, et al (2020); PLOS ONE.

Original Research: Open access
“Psychological impacts of “screen time” and “green time” for children and adolescents: A systematic scoping review” by Oswald TK, Rumbold AR, Kedzior SGE, Moore VM. PLOS ONE.


Abstract

Psychological impacts of “screen time” and “green time” for children and adolescents: A systematic scoping review

Technological developments in recent decades have increased young people’s engagement with screen-based technologies (screen time), and a reduction in young people’s contact with nature (green time) has been observed concurrently. This combination of high screen time and low green time may affect mental health and well-being. The aim of this systematic scoping review was to collate evidence assessing associations between screen time, green time, and psychological outcomes (including mental health, cognitive functioning, and academic achievement) for young children (<5 years), schoolchildren (5–11 years), early adolescents (12–14 years), and older adolescents (15–18 years). Original quantitative studies were identified in four databases (PubMed, PsycInfo, Scopus, Embase), resulting in 186 eligible studies. A third of included studies were undertaken in Europe and almost as many in the United States. The majority of studies were cross-sectional (62%). In general, high levels of screen time appeared to be associated with unfavourable psychological outcomes while green time appeared to be associated with favourable psychological outcomes. The ways screen time and green time were conceptualised and measured were highly heterogeneous, limiting the ability to synthesise the literature. The preponderance of cross-sectional studies with broadly similar findings, despite heterogeneous exposure measures, suggested results were not artefacts. However, additional high-quality longitudinal studies and randomised controlled trials are needed to make a compelling case for causal relationships. Different developmental stages appeared to shape which exposures and outcomes were salient. Young people from low socioeconomic backgrounds may be disproportionately affected by high screen time and low green time. Future research should distinguish between passive and interactive screen activities, and incidental versus purposive exposure to nature. Few studies considered screen time and green time together, and possible reciprocal psychological effects. However, there is preliminary evidence that green time could buffer consequences of high screen time, therefore nature may be an under-utilised public health resource for youth psychological well-being in a high-tech era.

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