44% of adolescents who game heavily report a better sense of wellbeing than those who game less or don't play video games at all.
Children who play video games for three or more hours per day performed better on cognitive skill tests for working memory and impulse control than those who do not game.
Gaming addiction does not appear to cause depression or increased aggression in healthy people, but those with underlying depression and aggressive behaviors may turn to gaming as a form of escapism.
Video game players are faster and more accurate in their responses, and excel at decision-making tasks. The differences in accuracy and reaction time correlated with enhanced brain activity.
People from cultures that frequently engage in conflicts with other cultures tend to play more cooperative games than competitive ones. However, in cultures where there are frequent conflicts within their own communities, there is a greater tendency to play more competitive games.
Violent video games may increase agitation in young children, but the agitation does not translate into violence against other people, researchers say.
Video games high in action content help players to become quicker learners, researchers report.
Inexpensive, commercial video games may help those suffering from anxiety and depression to combat their symptoms. Researchers found that, in addition to conventional games, virtual reality games could help people overcome mental health problems.
Achievement motivation is one of the strongest predictors of video game addiction, a new study reports.
Hexxed, a new mobile game, is helping researchers find out how humans use strategies to solve problems, and how that differs from AI problem-solving abilities.
Those who play video games are more likely to report experiencing positive emotions and better overall well-being.
People who were avid gamers during childhood performed better at working memory tasks, even if they no longer played than their non-gaming peers.