Using virtual reality, researchers shed light on how those with anorexia perceive their own bodies.The study also found women with anorexia consider severely underweight bodies to be ideal and most attractive.
Virtual reality is helping researchers uncover some of the secrets of anxiety. Using VR, study participants were able to distinguish between safe and dangerous environments in a game. However, brain scans of those with anxiety showed increased activity in the insula and dorsomedial prefrontal cortex while in a safe zone, indicating their brains were associating the safe environment with threat or danger.
Inexpensive, commercial video games may help those suffering from anxiety and depression to combat their symptoms. Researchers found that, in addition to conventional games, virtual reality games could help people overcome mental health problems.
A new virtual reality study reveals people's perception of taste can be altered by what they experience in their surroundings.
Friends who "swapped bodies" using virtual reality to generate the perceptual illusion found their beliefs about their personalities altered to become more similar to the beliefs about their friends' personalities. Findings suggest that when our mental self-concept doesn't match our physical self, our memories become impaired.
Those who are prone to motion sickness have a harder time adapting to cybersickness and different virtual reality environments. However, people can adapt to the effects of VR-associated cybersickness by playing the same game repeatedly.
Researchers report children on the autism spectrum who experience specific phobias may benefit from immersive virtual reality therapy. The study reports immersive VR helped almost 45% of children with ASD remain free from their phobias six months after treatment.
Recognition of our own voices creates a sense of agency in speech and is a critical factor in our sense of control over our speech. Researchers say personal connection to our voices may be key to understanding auditory hallucinations and could help to improve a person's virtual reality experience.