A new online game where users take on the role of fake news producers improves people's ability to discern real information from disinformation, irrespective of education, age, cognitive style or political views.
Inexpensive, commercial video games may help those suffering from anxiety and depression to combat their symptoms. Researchers found that, in addition to conventional games, virtual reality games could help people overcome mental health problems.
BrainNet, a new system that uses a brain-to-brain interface, allows three people to play a video game using 'telepathic' communication.
Contrary to popular belief, playing video games does not have an overall negative impact on the social development of boys. However, girls who spend more time playing video games at age 10 have weaker social skills than girls who spend less time gaming.
A neuroimaging study reveals response learners show a decrease in hippocampal gray matter after playing action based video games for 90 hours.
44% of adolescents who game heavily report a better sense of wellbeing than those who game less or don't play video games at all.
Video games high in action content help players to become quicker learners, researchers report.
A new report looks at the relationship between aggressive behavior, violent crimes and video games.
Researchers comment on the perceived link between violence and video games. They conclude claims that there is consistent scientific evidence that video gaming encourages violence, are false.
According to a new study, parents who are more emotional and anxious are more likely to allow their children to play violent video games more often than parents who are warm and restrictive.