An intervention treatment called Mindful Awareness in Body-oriented Therapy, or MABT, helps women recover from, and prevents relapse, in substance use disorder when used in conjunction with community-based programs.
University of Washington researchers report activity in the somatosensory cortex for both felt and observed touch demonstrates 7 month old babies can make a basic connection between self and others.
A new study that illustrates the computational basis of sensory integration may serve as a general model for insects, animals and humans.
Maternal exposure to higher levels of air pollution is associated with lower IQ scores in their children. For those whose mothers were in the highest 10% of exposure had IQ score that were, on average, 2.5 points lower than those whose mothers were in the lowest 10%. However, higher maternal folate levels appear to neurtralize the effect of high pollution exposure on offspring.
Experiencing early life adversities leads to disruptions in multiple systems of self-control and cortisol levels, which continues through childhood.
S309, a neutralizing antibody first identified in blood samples from a patient who recovered from SARS in 2003, shows promise for the treatment of COVID-19.
Researchers report synchronous movement generated by playing on the swings can encourage young children to cooperate in other activities.
Extreme longevity will continue to rise over the 21st Century. Researchers estimate a lifespan of between 125 to 130 years will be possible.
An asymmetric coupling between the peripheral visual and olfactory sensory systems allows for enhanced steering response to discrete objects in mosquitos.
81% of sexual assault survivors experienced PTSD symptoms one week following the attack, and 75% reported PTSD one month after being assaulted. Researchers report a significant number of assault survivors experience relief from PTSD symptoms three months after their attack.
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Children consider technologies that pose an ambiguous threat as 'creepy'. Researchers pinpoint five aspects of technology that contribute to the feeling of ambiguity, examples of which are lack of control, ominous physical appearance and mimicry.